Here is one that I hope brings some of the 3.x feel to the 4e table.
Skill Specialization
Heroic Tier
Prerequisite: Training in chosen skill
Benefit: Choose a sub use of a skill in which you have training. You have a +3 feat bonus to checks with that sup use of the skill.
Special: You can take this feat more than once. Each time you select this feat, choose a different sub skill. Will stack with skill focus
In example, with the skill Thievery a Player can specialize in Disable Traps, Opening Locks, Picking Pockets, or doing Slight of Hand.
Any thoughts?
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#2
Posted 14 October 2008 - 01:32 AM
Well, I know very little about 4E, but from what I can see this seems like a perfectly valid feat choice and design (and I have to sigh a little at the fact that you even needed to create it - this seems like such a no-brainer that it should have just been included in the first place).
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Some people are like Slinkies. They're really good for nothing. But they still bring a smile to your face when you push them down a flight of stairs.
Dell: We're pleased to inform you that your order was shipped on 06/06/2006!
Me: Great, so now I have Satan in my computer. Like XP wasn't problematic enough.
"It was terrible. It had these big, pointy teeth."
--The Vault Dweller
The ALLCALMA Act
Mein Blog-o
#4
Posted 24 October 2008 - 12:19 PM
Well of course he must spent 2 feats to do so instead of getting 2 other feats.
Is taking 2 feats just to get +3 on a skill check and another +3 on a specific use of that skill check realy more powerfull than for an example taking toughness and durable feats which instead increase HP and number of healing surges?
If so than simply make it a paragon tier feat.
Is taking 2 feats just to get +3 on a skill check and another +3 on a specific use of that skill check realy more powerfull than for an example taking toughness and durable feats which instead increase HP and number of healing surges?
If so than simply make it a paragon tier feat.
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