New Trap
#1
Posted 10 August 2004 - 03:06 AM
#2
Posted 10 August 2004 - 04:16 PM
-Woe
#3
Posted 10 August 2004 - 05:47 PM
#4
Posted 10 August 2004 - 06:29 PM
if you want another trap you can't go wrong with a room full of red black and white tiles in a repeated pattern (black red white ... etc) then you make every other color the trap trigger, i.e. first row of 3 its red then for the second row of 3 its white then black and so on. They step on the wrong tile poison needles shoot from the wall 1 dmg DC 11 1d2 str (+5 on the needles attk roll) and the trap does not rearm, its an easy little trap to figure out with a tiny bit of patience and some experimenting.
#5
Posted 10 August 2004 - 09:32 PM
The spot check for the tunnel should be atleast DC 15 though. If the water is filled with leeches (enough to cause damage per round) then it's going to be both brackish and filled with leeches (an imediment to sight). You're also going to require swim checks for them to escape.
Is this a stagnant pool, or is the water changed regularly? If it's stagnant, then the chance of getting diseased should be MUCH higher. The PCs have open wounds because of the leeches, and they're in bacteria-filled water. I'd make the check every other round at the very least..
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Writing/DND Website: http://www.shawngray.ca
Carleton University English Literature Society Website: http://www.carleton.ca/els
#6
Posted 10 August 2004 - 10:50 PM
If you're the sort of DM that enjoys torturing their parties, go for it. I'd look for something a little more tame for characters of these levels.
"Be wary of dragons, for thou art crunchy and taste good with ketchup."
#7
Posted 11 August 2004 - 12:45 PM
#9
Posted 11 August 2004 - 08:02 PM
I had already thought of using an alternating gold and platnium tile trap...but I was going to make it for higher level, with an algorithm that shifts as you walk across the floor (the PCs might know the first algorithm with a hint as to the following ones), with the price of screwing up as being trapped inside the little rubies that are inbeded into the tiles.
#11
Posted 11 August 2004 - 09:24 PM
----------------------------
Writing/DND Website: http://www.shawngray.ca
Carleton University English Literature Society Website: http://www.carleton.ca/els
#13
Posted 12 August 2004 - 04:30 PM
I just though that was a really cool thing...consequences for taking fromt he hidden toomb without asking any questions
-woe
#15
Posted 13 August 2004 - 12:31 PM
I guess its like every mummy movie ever...oh well i still like it
-Woe

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