1001 Plot Ideas
#16
Posted 16 September 2008 - 11:00 PM
Check out my art!
Dthclaw's Art!
Some people are like Slinkies. They're really good for nothing. But they still bring a smile to your face when you push them down a flight of stairs.
Dell: We're pleased to inform you that your order was shipped on 06/06/2006!
Me: Great, so now I have Satan in my computer. Like XP wasn't problematic enough.
"It was terrible. It had these big, pointy teeth."
--The Vault Dweller
The ALLCALMA Act
Mein Blog-o
#17
Posted 30 September 2008 - 05:07 PM
Dthclaw, on Sep 17 2008, 12:00 AM, said:
A delusional gnome archmage is building a giant ballista to shoot nails and try to pin the moon to the sky so it won't fall more. Our party must thwart spies, thieves, and political maneuvering from other kingdoms in fear of the construction of such a powerful weapon, that will even be able to hit on the moon!
(yay, I'm back!)
This post has been edited by Bommur: 30 September 2008 - 05:09 PM
#19
Posted 02 October 2008 - 08:37 AM
Food will be more valuable than gold. People will offer their services in exchange for a meal. And the PCs will have to find a way to get food. (Side questing!)
Sorry, i almost failed my "4 in 4 weeks" goal. 3 more days....
This post has been edited by Torap: 02 October 2008 - 10:03 AM
#20
Posted 02 October 2008 - 10:23 AM
Meanwhile, in hell...
Prepare devilish invasion.
Meanwhile, in the abyss...
Prepare demonic invasion.
Meanwhile, in the heavens and celestial realms...
Gods prepare to protect their worshipers and rebind their alliances against hell and the abyss.
Elsewhere
A new pantheon of demigods, bound together only for their rise to power, has orchestrated and carfully hidden their every move and crafted this chaos to weaken all there enimies all at once, so that they might ascend to full divinity...
Wow... sorry, that kinda built it's self as I wrote. Hmmm.... Blood war AND god war. Is that to much?
#21
Posted 02 October 2008 - 06:31 PM
Dthclaw, on Sep 16 2008, 07:00 PM, said:
The moon is falling because the lunar goddess is dying. With her last breath she commands the heroes to find her daughter, her rightful heir, and take he to the king of the gods to assume her rightful place.
The god of trickery tries to place a heir of his on choosing in to the pantheon. His minions harass the party at every turn.
#22
Posted 05 October 2008 - 04:36 PM
1) Help one lord to become the new emparor.
2) Find a way to stabilize arcane magic again.
3) Train an army of rats from the capitol and try to cocquer the empire themselves.
4) To stop an evil cult from doing 3.
And of course many many more...
This post has been edited by super sorcerer: 05 October 2008 - 04:36 PM
"life is the most dangerous thing. you will never come out of them alive."
#23
Posted 23 December 2008 - 09:48 PM
#24
Posted 28 January 2009 - 04:44 AM
An Ogre By Any Other Name...
An ogre has been terrorizing the local village and a very popular bard has gone missing. The townsfolk believe that the young female elvin bard has been kidnapped. The PC’s are called into rescue her and slay the Ogre. When the PC’s arrive at the ogre’s lair they find the Ogre exhibits an uncanny IQ and the elvin bard is nowhere to be found. It turns out the bard insulted a great wizard (May or may not be evil) and was polymorphed into a large ogre. A way to break the spell must be found.
#25
Posted 11 December 2009 - 08:25 PM
Basics: A cult of a powerful necromancer are searching for a way to bring him to their plane, to exact revenge on the gods for his eternal imprisonment.
Back story: Several of hundreds of years before this happening a person *insert creepy name* was a normal evil necromancer searching for all power and like all or most necromancers he worshiped a god. His god (inseart necro god, usually Nerull) told him of an artifact that would grant him perfect control over his undead minions, and would give him the name of this location if he used this poer in the name of his god. The necromancer agreed and went to find this artifact, when he arrived at the location he found that the artifact was actually a city in itself, so he set to work making it a citadel from which he could use his powers to rule the plane in the name of his god.
He toiled day and night along side his minions and put forth so much work and time his body twisted and contorted to fit to his new home, eventually his work was done but he was a creature to behold and with this new fear and power he turned to his ultimate dream, conquer the entire plane. Well up on Celestia the gods learned of his plot and learned of the cooperation with him and his god and they pointed fingers until this necromancers god backed down and agreed to a plot to destroy him. The gods raised their armies and attacked, and after eons of battle the plane lays in ruins and no one stood the victor. Soon all the gods knew that the only way would be to "beat" him wold be trickery. So they convinced him into a truce using his primary god as the messenger. This trick was that he would touch a magical orb, weapon, item or whatever you want and recite the given incantation and have the power to cast the gods that attacked him aside once and for all. So he did, and as he grasped said item he was locked inside for all eternity never to be released again.
Plot: Stories of this necromancers great accomplishments have spread and he eventually gained a worshiping on the PCs current plane, and these worshipers feel that their new deity has a right to freedom and revenge so they go about trying to free him.
How I did it, the cult summoned said necromancers "right hand man" and this powerful being obtains an artifact powerful enough to summon gods, so he with a special ceremony this right hand man summons his masters prison, and with it come all of this necromancers hierarchy and slowly decimate the land, and prepare it for their masters forth coming, all of this has been foretold in a series of texts that no one will believe in besides a few key NPCs.
So the players can play this camp from lvl 1 (fighting zombies and skeletons) till they either die or are victorious which will most likely end with a final epic battle with said necromancer that will require most of the characters to be at least lvl 20.
I am at the coming of a wraith king (Esh'lahara) one of Nephron's (the name of my necromancer) hierarchy. My players have slain 3 of Nephron's lowerlings, and this is the first true commander under him who has appeared aside from Rasha (his annoying right hand man) Esh'lahara has consumed an entire fortress making all of his minions (wraiths) and is planning an invasion of the kingdoms capital and the 3 PCs must stop it, but be prepared for even more twists from within even goodly aligned churches.
Requirements: Alot of time and dedication, I would also say that a party of no less than 3 or 4, less than that and the final battle would be somewhat "boring". Also 1 of the PCs should be a Cleric or Paladin of a church that will help explain plot twists, aid, and so on.
That's my current "epic" hope you can take it and twist it into an awesome campaign of your own, if you have any more questions regarding this plot or more details, let me know and I will explain more.
"Acta est fabula"
Meet The Misfortune As It Comes
-Latin Proverb-
"Our house of judgment so divine,"
"That we burn up others!"
-Unearth - Hail the Shrine-
Storyteller 100%, Butt-Kicker 58%, Tactician 58%, Power Gamer 50%, Method Actor 50%, Casual Gamer 42%, Specialist 42%
#26
Posted 19 March 2010 - 10:25 AM
Torap, on 02 October 2008 - 02:23 AM, said:
Meanwhile, in hell...
Prepare devilish invasion.
Meanwhile, in the abyss...
Prepare demonic invasion.
Meanwhile, in the heavens and celestial realms...
Gods prepare to protect their worshipers and rebind their alliances against hell and the abyss.
Elsewhere
A new pantheon of demigods, bound together only for their rise to power, has orchestrated and carfully hidden their every move and crafted this chaos to weaken all there enimies all at once, so that they might ascend to full divinity...
Wow... sorry, that kinda built it's self as I wrote. Hmmm.... Blood war AND god war. Is that to much?
I'm going to use this idea!
The moon starts doing its thing and then:
The PCs start in different villages - each is destroyed by slavers and the PCs are sold into slavery. They all get purchased by the same strange old man who shows them kindness, trains them (maybe a level or two) with the expectation that the PCs will aid him in a coup de tat. Then sends them on a bizarre quest for something outlandish and seemingly incidental (like a powerful item) as a means for them to "complete their training". On their journey, they keep running into fallout for the above scenario laid out by Torap.
The reason? - The PCs are the new pantheon of demi-Gods from the mortal plane (though they don't know it yet) and the strange old man that brought them together is an Elder God playing a game with other Elder Gods. The party is unknowingly competing against similar teams from Hell, the Abyss, and current Celestial realms. The winner inherits the world and their patron God becomes the dominant religion.
Meanwhile, the PCs have no clue what is really going on but get tied up in chains of events that inevitably draw them into conflict with the other "teams" and they start discovering their divine powers along the way.
Blood, God War, AND an underdog story!

Sign In
Register
Help


MultiQuote