Hit Points: Unrealistic? SchizofranicDM's Rant
#1
Posted 20 May 2004 - 02:12 AM
I am the Apocalypse of the World, the end to its order, the beginning of chaos. The Anathema of Sanity. In me shall you find what cannot be explained. The Fires of Chaos can melt the sturdiest steel. And I shall descend from the skies in Mighty Flames to bring chaos to the order. Hinder not my path, and accept the truth behind the deception.
Vae Victus!
*********
Woe to the Conquered!!
*********
Alfred Lord Tennyson (18091892)
That a lie which is half a truth is ever the blackest of lies;
That a lie which is all a lie may be met and fought with outright;
But a lie which is part a truth is a harder matter to fight.
The Grandmother. Stanza 8.
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My Baby, the BATTLEDOME!!
Visit my MUD Clan website: The Forsaken
#2
Posted 20 May 2004 - 02:41 AM
#3
Posted 20 May 2004 - 05:37 AM
We are the saviours to our kind...
We are the devout...
We are the enlightened...
We are the true rulers by right...
We are Drow...
Beware us...
#4
Posted 20 May 2004 - 05:41 AM
I am the Apocalypse of the World, the end to its order, the beginning of chaos. The Anathema of Sanity. In me shall you find what cannot be explained. The Fires of Chaos can melt the sturdiest steel. And I shall descend from the skies in Mighty Flames to bring chaos to the order. Hinder not my path, and accept the truth behind the deception.
Vae Victus!
*********
Woe to the Conquered!!
*********
Alfred Lord Tennyson (18091892)
That a lie which is half a truth is ever the blackest of lies;
That a lie which is all a lie may be met and fought with outright;
But a lie which is part a truth is a harder matter to fight.
The Grandmother. Stanza 8.
*********
My Baby, the BATTLEDOME!!
Visit my MUD Clan website: The Forsaken
#5
Posted 20 May 2004 - 08:30 AM
SchizofranicDM, on May 20 2004, 08:41 AM, said:
That's understandable. Your genes are pretty much messed up, so... That's understandable...
-acXth-
The ALLCALMA* Act
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Everyday is December 18th to me.
#7
Posted 20 May 2004 - 08:52 AM
The HP system is completely different from AC and Damage Reduction.
HP indicates how much damage and wounds you can get before you die, but neither AC nor DR indicates that.
AC indicates how *hard* it is to hit you, not how much damage you can get.
DR may also sound similar, but in theory, has nothing to do with wounds or damage *taken*. DR indicates how much damage you ignore. Here is an example:
Let's say there's a monk with 16 AC, 5/- DR, and 18 HP (doesn't have to make sense, I'm just trying to make a point here)...
* This character is not so hard to hit, a Level 14 Fighter would just try to avoid attacking with a 1 roll (automatic fail), otherwise (2+) he hits easily.
* When he hits him, he has to deal a good damage. Probably from something the monk wears, he does not even feel a normal blow with 5 or less damage. That is, he can be hit, but he is a little hard to deal damage to. If you hit him and roll a damage result of 4, he doesn't get a wound from it, because it is absorbed by something else (armor, stoneskin, whatever gives the DR)
* Finally, if you hit him and hit him hard, the monk takes damage. That's when he is actually wounded. And if he takes actual damage of 28, he is dead (when the HP 0 through -10 is counted).
Another monk with 40 AC, 15/- DR, and 6 HP:
* This one cand die from a tiny flesh wound.
* However, it is almost impossible to hit. Once you hit him he dies, maybe, but you have to roll a 20 (possible crit and automatic hit) to hit him. Also a fighter Level 20 wouldn't be able to hit the monk with a normal weapon even if he rolls 19. This monk is slippery!
* Also when you hit him, you can't open even a flesh wound that easily. By some spell, or something else maybe, this monk has a DR of 15/- which means a maximum damage with a bastard sword and a STR modifier of +5 (which means you have at least 20 STR) would not even hurt the monk.
So on it goes. These three things are completely different for me.
-acXth-
The ALLCALMA* Act
1. No more posts in Word Games.
2. No more replies on On-Topic threads unless it contributes.
3. No more Off-Topic replies on On-Topic threads.
4. No more talking to @lice.
*A Little Less Conversation A Little More Action: A new act with the prospect of posting less useless posts and more helpful ones. Anyone is free to join as long as the rules and this part is included in sig. The rules can be modified and updated on agreement.
Everyday is December 18th to me.
#8
Posted 20 May 2004 - 09:30 AM
#9
Posted 20 May 2004 - 12:01 PM
It is a method of balancing the game. You may alter the game, after all the books are just guides. But beware that you will then have a party full of Mages and Clerics. Noone would carry a dagger, you would have an army of greatsword weilders.
I bet you question the movie Rockey IV (thousand), where Drago who can hit with 1000 PSI is blasting him in the face 30-50 times per round and he comes back and wins?
We once had a guy (physicist) in the group figure out the trillions of horsepower it took to empty a room full of water in 3 seconds through a one inch hole. The GM looked at him and said "Its magic!"
My Point-
Its a game/entertainment it requires balance, not everything has to be 100% justified to reality, unless of course you are a physicist, but I think we all know that Physics and D&D don't mix.
#10
Posted 20 May 2004 - 12:12 PM
Unlike DR and AC, you actualy get hit, but, the damage was Negligable. Your arm was grazed, the sword didn't pierce you, but the hilt crashed into your wrist. When you get low on HP, or serious amounts of Damage are dealt, the actual pain starts. Arteries get puncture, organs fall out, that sort of thing.
Thats what keeps me from thinking of D&D as a Wille E. Coyote cartoon.
D*mn you Road Runner!
#11
Posted 20 May 2004 - 05:00 PM
As to Schizo, do you mean you want a 'realistic' gamestyle where you die when you get hit? Why do you even bother playing the game then? Just roll a dice, the higher results kills the lower. There's a realistic game for you. That's senseless.
-acXth-
The ALLCALMA* Act
1. No more posts in Word Games.
2. No more replies on On-Topic threads unless it contributes.
3. No more Off-Topic replies on On-Topic threads.
4. No more talking to @lice.
*A Little Less Conversation A Little More Action: A new act with the prospect of posting less useless posts and more helpful ones. Anyone is free to join as long as the rules and this part is included in sig. The rules can be modified and updated on agreement.
Everyday is December 18th to me.
#12
Posted 20 May 2004 - 05:33 PM
Quote
As to Schizo, do you mean you want a 'realistic' gamestyle where you die when you get hit? Why do you even bother playing the game then? Just roll a dice, the higher results kills the lower. There's a realistic game for you. That's senseless.
Same here.
Hp, are not only found in Dnd, they're in just about every video rpg or action adventure style game out there.
The example using Bruce Willis (like in one of his Die hard flicks) is a good exaple!
However, when it comes to Barbarians, I'm not so sure its the muscle that is responsible for damage reduction (besides, that would still hurt). Say your barb. only has a 16 str. but the fighter has 18. A fighter won't get damage reduction.
I feel damage reduction is more the result of the mentality/forocity of the barbarian (hence the ability to 'shrug off' damage).
-Anonymous
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#13
Posted 20 May 2004 - 06:46 PM
We are the saviours to our kind...
We are the devout...
We are the enlightened...
We are the true rulers by right...
We are Drow...
Beware us...

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