Half-Celestial Template Class Level...CR....Special 1st.....*.....Con +2, Wis +2, Natural Armor +1, darkvision 60 ft., outsider type, spell-like abilities 2nd.....**....Str +2, Dex +2, disease immunity, resistances (acid 5, cold 5, electricity 5), spell resistance (lesser), spell-like abilities 3rd.....***...Str +2, Cha +2, Wis +2, damage reduction, +4 racial bonus on Fortitude saves against poison, smite evil, spell-like abilities 4th.....***...Con +2, Cha +2, Int +2, resistances (acid 10, cold 10, electricity 10), spell resistance (greater), spell-like abilities, wings * A 1st-level half-celestial with fewer than 11 HD has a CR adjustment of +0. One with 11 or more HD has a CR adjustment of +1. **A 2nd-level half-celestial with fewer than 11 HD has a CR adjustment of +1. One with 11 or more HD has a CR adjustment of +2. ***A 3rd or 4th-level half-celestial with fewer than 5 HD has a CR adjustment of +1. One with 5-10 HD has a CR adjustment of +2. One with 11 or more HD has a CR adjustment of +3. Spell Like Abilities Minimum Half-Celestial Level....Minimum Character Level....Spell-Like Abilities Granted 1st.............................1st........................Protection from Evil 3/day, Bless ................................5th........................Cure Serious Wounds, Neutralize Poison ................................13th.......................Hallow 2nd.............................3rd........................Aid, Detect Evil ................................7th........................Holy Smite, Remove Disease ................................13th.......................Holy Aura 3/day 3rd.............................9th........................Dispel Evil ................................15th.......................Mass Charm Monster ................................17th.......................Summon Monster IX (celestials only) 1/day 4th.............................11th.......................Holy Word ................................19th.......................Resurrection
I think it works fairly well. I've briefly playtested it with a couple of players, and nothing seems too amiss.
Let me know if you find any glaring errors. I'm mainly posting this to save others the work of converting the Half-Fiend template class if they don't own any of the books it's published in.

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