Barbarian Question
#1
Posted 20 July 2006 - 06:23 PM
"Waraxe, Dwarven
A dwarven waraxe is too large to use in one hand without special training; thus, it is an exotic weapon. A Medium character can use a dwarven waraxe two-handed as a martial weapon, or a Large creature can use it one-handed in the same way. A dwarf treats a dwarven waraxe as a martial weapon even when using it in one hand. "
So...would you let him dual wield them? If so, what limitations would you apply?
#2
Posted 20 July 2006 - 07:42 PM
Primary Hand: -6
Off-Hand: -10
Even with the Two Weapon Fighting Feat, the best he can do is -4/-4 for his attacks. He wants that big of a penalty, I say let him. Remember the off-hand only gets 1/2 Str mod, even when raging. You might point out that wielding one axe two-handed lets him apply 1 and a half times his Str bonus, at no penalty to attack. He might end up doing more damage this way (especially at low levels, where those attack penalties hurt more.)
#3
Posted 20 July 2006 - 09:09 PM
Being a Dwarf renders the weapon a one-handed martial weapon for his character.
Any one handed weapon can be dual-wielded. Thus, for a Dwarf with martial weapon proficiency, he may dual-wield per the rules and with all the penalties that Oneiros listed.
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#4
Posted 20 July 2006 - 11:04 PM
#5
Posted 21 July 2006 - 12:40 AM
"You may use weapons one category larger than normal by accepting a -2 penalty on attack rolls. Thus, a Medium-sized character could use a Large-size longsword as a one handed weapon.
This feat does not allow you to use an oversized double weapon or to wield an oversized light weapon in your off-hand."
In effect, it lets you use weapons one size category larger by taking an attack penalty. It does not in any way change that weapon's status as light/one-handed/two-handed. Thus, the Dwarf in question with Monkey Grip could dual wield Large Dwarven waraxes (-2 attack each) or Medium Dwarven waraxes, but they are both still one-handed weapons.
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#6
Posted 21 July 2006 - 02:45 PM
Correction, Oversized Two-Weapon Fighting (pg. 111 in Complete Adventurer) doesn't require Monkey Grip. However, if you took both feats, you could take a -2 to attack, then treat the large waraxe as a light weapon in your off hand. If you've got the feats to do it, I'd recommend going this route.
#7
Posted 21 July 2006 - 03:00 PM
Keth Durgan, on Jul 21 2006, 09:45 AM, said:
What does Oversized Two-Weapon Fighting do, exactly? Let you treat a one-handed weapon as light in the off hand?
Throwing MonkeyGrip into that mix still ends up with a -4\-4 for TWF attacks.
But when our dwarf barbarian does hit...
#8
Posted 21 July 2006 - 04:34 PM
#9
Posted 21 July 2006 - 05:14 PM
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#10
Posted 21 July 2006 - 07:53 PM
There is a feat in Forgotten Realms called Twin Weapon Fighting or something along those lines that would allow you to fight with two weapons that are the same classification (in this case, dwarven waraxe) and treat one as a light weapon for the purposes of 2 weapon fighting. Technically, it is restricted to drow but since I doubt you are playing in FR, that doesn't matter much. There is no real reason why dwarves have not developed something similar to deal with fighting with a weapon that bears its name.
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#11
Posted 21 July 2006 - 09:07 PM
Quote
That's how its done with bastard swords, but the wording for Dwarven waraxes is different - bastard swords specifically state that you need the Exotic Weapon Prf feat to wield it one handed, while Dwarven waraxe says you can either have the feat or be a dwarf.
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#12
Posted 21 July 2006 - 09:08 PM
Ssri-Tel-Quessir Hitokiri, on Jul 21 2006, 08:53 PM, said:
Actually I am running FR, I have yet to see the Barbarians stats so I do not know his strength bonus, he is first level so his base attack bonus will be +1, so if he takes TWF then he will be -3/-3, I am guessing that he will have a high strength, maybe 16 or 17, so his attacks will be +0/-1 not brilliant for a 1st level barbarian, however if he does hit with both weapons he do 6-24 Points of damage (1D10+3)+(1D10+1).
If he used a handaxe in his offhand he would be +2/+1 and hit for 6-20 points of damage (1D10+3)+(1d6+1).
I do not think the chance of 4 points of extra damage is worth the penalties.
#13
Posted 22 July 2006 - 12:14 AM
However, the basic question (can one dual-wield DWaraxes?) appears to be a resounding yes.
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#14
Posted 22 July 2006 - 02:31 AM
#15
Posted 22 July 2006 - 10:48 AM
By level 12 we will have had 4 extra feats and 3 extra stats points.
We need to have 19 dex by the time we hit level 12, which means we need a minumum of 16 at first level.(so we need to allocate a 17).
Lets say we get 18 str and 16 dex.
The progression would work like this.
normal ---- rage
1. +1 -1 ---- +3 +0
2. +2 +0 ---- +4 +1
3. +3 +1 ---- +5 +2
4. +4 +2 ---- +6 +3
5. +5 +3 ---- +7 +4
6. +6/+5 +4/-1 ---- +8/+7 +5/+2
7. +7/+6 +5/+0 ---- +9/+8 +6/+3
8. +8/+7 +6/+1 ---- +10/+9 +7/+4
9. +9/+8 +7/+2 ---- +11/+10 +8/+5
10. +10/+9 +8/+3 ---- +12/+11 +9/+6
11. +11/+10/+5 +9/+4 ---- +14/+13/+8 +10/+7
12. +12/+11/+6 +10/+5/+0 ---- +15/+14/+9 +11/+8/+2
Not a bad attack line.

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