I have always been a fan of awarding xp for defeating foes based on participation in the combat. If you didn't do something, you shouldn't get xp. In fact, at one time I actually awarded xp based on a formula that divided the xp for a monster killed based on the amount of damage done by each person.
Some of my players feel that anyone prsent at a fight should share in the xp, even if ythey did nothing. Their favourite example is a fighter and a mage meet a monster. The fighter wins initiative and gets to go first, and scores a good hit, killing the monster instantly. This, they believe, is unfair to the mage if he receives no xp.
I see it this way, if the mage had gone first, and cast a spell that helped in some way, like hold person, or strength on the warrior, then he is entitled to xp even though he didn't actually kill the monster, but if he didn't do _anything_ then why should he be rewrded.
My reason for feeling this way seems quite simple to me. If a character decides durng a battle to skulk off into the shadows and watch, should he receive xp? I don't think so. Does a character who stays in the fray, but doesn't get to kill anything (or otherwise participate) receive xp? If he does, why? Is it a matter of proximity?
Anyway, I was hoping perhaps some of you could help with your own DMing experience. No pun intended.
Deimodius

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