Alternate Alignment System From Book of Hallowed Might
#1
Posted 25 June 2006 - 02:41 AM
Has anyone else seen this or tried it? It looks interesting, but I wonder how it would actually play...
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Elyria Campaign Setting
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#2
Posted 25 June 2006 - 06:24 AM
We are the saviours to our kind...
We are the devout...
We are the enlightened...
We are the true rulers by right...
We are Drow...
Beware us...
#3
Posted 25 June 2006 - 08:15 PM
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#4
Posted 25 June 2006 - 09:46 PM
Incidentally, I can see where it would require more work on the DM's part, but I would leave it up to the players whether they would even want to know what their actaul numbers were. It could just be used by the DM and he describes the effects to the players. I usually try to use as little meta-game terminology as possible, but that's a lot easier in Internet gaming. The concept I particularly like is the graduated spell effect dependant on the extent of one's position on the alignment graph. I just can't decide if it would screw up the game too much, not that I've ever been scared of that...
Method Actor 83% Storyteller 83% Butt-Kicker 75% Power Gamer 67% Specialist 67% Tactician 58% Casual Gamer 25%
Elyria Campaign Setting
`\ o _,
...)
.< .\.
#5
Posted 27 June 2006 - 03:46 AM
Read the Religion Netbook!
And my completed story: Lawman
#6
Posted 27 June 2006 - 02:43 PM
Axel, on Jun 26 2006, 11:46 PM, said:
Could you describe how it was screwy? just trying to make sure there isn't an issue that needs to be fixed since the rebuild...
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#7
Posted 27 June 2006 - 04:34 PM
Method Actor 83% Storyteller 83% Butt-Kicker 75% Power Gamer 67% Specialist 67% Tactician 58% Casual Gamer 25%
Elyria Campaign Setting
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.< .\.
#8
Posted 27 June 2006 - 08:14 PM
So if you want paladins to truely be servants of good you could change the paladin alignment to a minumum of Good 5 Law 3 or something along those lines. You could also have different degrees of good/evil when it comes to prestige classes. For example, you Assassins may need a minimum of Evil 3 but your Blackguards may need a minimum of Evil 5.
"Though these two kinds of devils wield terrible powers, they have different characteristics and appearances."
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#9
Posted 28 June 2006 - 04:53 AM
Method Actor 83% Storyteller 83% Butt-Kicker 75% Power Gamer 67% Specialist 67% Tactician 58% Casual Gamer 25%
Elyria Campaign Setting
`\ o _,
...)
.< .\.
#10
Posted 28 June 2006 - 06:24 AM
Another issue you might want to look at is if the character begins to break that alignment after taking the class and you move their marker back down they would no longer hold the prerequisites and couldn't advance. Which means atonement.
Read the Religion Netbook!
And my completed story: Lawman
#11
Posted 28 June 2006 - 06:50 AM
Method Actor 83% Storyteller 83% Butt-Kicker 75% Power Gamer 67% Specialist 67% Tactician 58% Casual Gamer 25%
Elyria Campaign Setting
`\ o _,
...)
.< .\.
#12
Posted 28 June 2006 - 02:08 PM
"Though these two kinds of devils wield terrible powers, they have different characteristics and appearances."
_____________________________________
The ALLCALMA* Act
1. No more posts in Word Games
2. No more replies on On-Topic threads unless it contributes.
3. No more Off-Topic replies on On-Topic threads.
4. No more talking to @lice.
*A Little Less Conversation A Little More Action: A new act with the prospect of posting less useless posts and more helpful ones. Anyone is free to join as long as the rules and this part is included in sig. The rules can be modified and updated on agreement.
_____________________________________
Storyteller = 92% Method Actor = 75% Specialist = 67% Power Gamer = 58% Butt-Kicker = 50% Casual Gamer = 25% Tactician = 8%
#13
Posted 28 June 2006 - 03:16 PM
Read the Religion Netbook!
And my completed story: Lawman

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