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Handling sleep

#16 User is offline   RedSlayer 

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Posted 24 December 2006 - 04:42 AM

I think its a feat called "endurance" ;)

You can sleep in light armor (up to chain shirt) w/o fear of fatigue, Endurance lets you sleep in medium.

I suppose there could be "heavy armor training", but you'd find someone be hard pressed to take it. You'd have to throw in some extra benifit.

I mean, after 4th level, wizards have access to rope trick, with 8 hours of extra dimentional sleep space, most shouldnt even worry about it.

In conclusion: Not worth it
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#17 User is offline   Greg Swifthands 

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Posted 25 December 2006 - 06:37 AM

View PostRedSlayer, on Dec 23 2006, 10:42 PM, said:

I think its a feat called "endurance" ;)

You can sleep in light armor (up to chain shirt) w/o fear of fatigue, Endurance lets you sleep in medium.

I suppose there could be "heavy armor training", but you'd find someone be hard pressed to take it. You'd have to throw in some extra benifit.

I mean, after 4th level, wizards have access to rope trick, with 8 hours of extra dimentional sleep space, most shouldnt even worry about it.

In conclusion: Not worth it



There is a feat called Endurance? I've heard of it... but I thought it gave you bonuses to Resisting Elements... not sleep related... which of the billions of books is it in? And I've never Rope Trick either... -confused-

Also, again more confusion, when did they say you can sleep in light armor? I have a friend who knows D&D like the back of his hand, and even he said (At the time I posed the question) you couldn't sleep in any armor.

sorry for the run on and multiple questions, I don't have many of the 3.5 books.
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#18 User is offline   Dthclaw 

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Posted 25 December 2006 - 08:50 PM

Quote

There is a feat called Endurance? I've heard of it... but I thought it gave you bonuses to Resisting Elements... not sleep related... which of the billions of books is it in? And I've never Rope Trick either... -confused-


Both in the good ol' PHB, my friend.

Endurance gives you a +4 bonus for extended activities. It also allows you to sleep in both light and medium armor without penalty.

Quote

Also, again more confusion, when did they say you can sleep in light armor? I have a friend who knows D&D like the back of his hand, and even he said (At the time I posed the question) you couldn't sleep in any armor.


Not to be overly blunt, but your friend doesn't know the rules as well as you/he thinks he does, and the penalties for sleeping with armor are listed in the Armor section. And light armor's huge benefit (aside from high max dex) is that you can sleep in it ;)

Still, good things to ask.
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#19 User is offline   RedSlayer 

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Posted 26 December 2006 - 06:18 AM

Heres da rules for Armor and sleep:

Sleeping in Armor
A character who sleeps in medium or heavy armor is automatically fatigued the next day. He or she takes a -2 penalty on Strength and Dexterity and can’t charge or run. Sleeping in light armor does not cause fatigue.

Heres a link to rope trick if you're lazy like... me. :P

http://www.d20srd.or...s/ropeTrick.htm


Jah, its all core rules man. IIRC, they even comment in the equipment section that fighter's are wise to carry round something like chain shirt to have something to sleep in, cause armor takes a bare minimum minute to fit on.

Also, his knowledge for penalties in light armor could be related to 2e, where it was based on what armor you wore (ANY armor) but differed by the type of armor. (i.e. padded is less penalty than leather, which is less than chainmail, etc) If, of course, I am still sharp on mah rules.



Regardless, sleep and watches are generally something that need not be kept watch of. Unless of course, you have your players [BROWNIES] their pants because they dont say "My character uses the bathroom". You gotta draw the line somewhere, but things that would be common sense to the character(s) is THE place to start.
I'm prepared to passionately argue this point until nothing makes sense anymore!- RM

He who fights alone dies alone, but those who battle as brothers will live forever.

"The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents." --H. P. Lovecraft

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#20 User is offline   Greg Swifthands 

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Posted 27 December 2006 - 03:33 AM

That is always possible on the no sleeping thing and him not knowing the rules... or maybe I just didn't pay attention well... Mind you he has the 3.5 books and crap... never played 2e, I may have been the one who misunderstood...

-goes to check the Rope Trick link- I think the character it came up with was wearing heavy armor anyways...

Okay... that is weird... why does the Endurance feat even mention it allows you to sleep in "Light" and medium armor... if by the rules you already COULD sleep in Light Armor...

either way, thank you for the clarifications... I'll have to remember that.
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#21 User is offline   Cuilean 

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Posted 30 December 2006 - 02:27 AM

View PostGreg Swifthands, on Dec 26 2006, 10:33 PM, said:

Okay... that is weird... why does the Endurance feat even mention it allows you to sleep in "Light" and medium armor... if by the rules you already COULD sleep in Light Armor...


Because if it didn't, there'd be a bunch of folks who didn't know the other rule saying that the guy with the Endurance feat woke up fatigued because he wore a suit of leather to bed. :D
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#22 User is offline   Shadowkami 

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Posted 29 January 2007 - 09:49 PM

All you need is a warforged party member, and you never have to worry about taking watches again :P not having to sleep is a HUGE boon, along with all the other living construct traits... of course, the fact that I am a warforged ninja means that the rest of the group barely trusts me at all means that someone ends up on watch anyway, and I just wander :P
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#23 User is offline   BigTim 

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Posted 07 May 2007 - 09:22 PM

Most travelling isn't "in combat mode". You pick a place to camp, you setup camp, you sleep, relax, etc, then you break camp the next morning.

Most of my players have done the 20 miles a day hike to sleep and go again. Some of my other players are in the SCA and do camping a lot anyway. It's not realistic to travel in armor, eat in armor, sleep in armor.

Unless my players state otherwise they're "making camp" is the normal making camp routine. They also spend time and coin to have tents, camp cook gear, and normal food.

The difference is a higher degree of role-play, better immersion I think.
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