As a joke, this was brought up in-game last session. Not being it a bad idea, I followed though. The results are as follows:
Four-Weapon Fighting (General)
With an ally or co-operative NPC, you may attack others with (effectively) four weapons in one turn!
Prerequisite: Two-Weapon Fighting, an ally or co-operative NPC who can be lifted as a light load (who must also have Two-Weapon Fighting)
Benefit: You can lift and use lighter charecters than yourself as a weapon, and be in the same round when attacking. An allied PC that wants to be used as a weapon means that no grapple check needs be made, nor any of the usual procedure, bar an attack action(but of course, no AC, no damage dealt, just an action used). The picked up charecter can use two one-handed weapons while the carrier can equip one and the PC. Unarmed strikes can be used as a second, but not as a third weapon used by the carrier. The carried deals 1d4 if small, 1d6 if medium (all bludgeoning, no matter what they wear) , plus strength modifier. Half of the damage dealt is dealt to the lifted, because of their bracing before-hand. The range of the wielded charecters weapons is increased by 5ft. When either one wants to stop the Four-Weapon fighting, it takes a full round action.
Normal: The charecter being used takes damage equal to the amount dealt, and you cannot use any other weapons with the ally.
Special: The charecter being held may use a one-handed range weapon and another, such as a dagger, but cannot reload it manually.
So? Tell me what you think. This will never see use in any campaign, but hey. Nor is the "Speak Languages" skill.
P.S: No offence to halflings ,gnomes ,kobolds and other small classes. Keep up the good work.
Also, no offence to Bards either.
Page 1 of 1
For those with a sense of humor only: Four weapon fighting When two isn't enough...
#2
Posted 13 May 2006 - 02:31 PM
It's original, I'll give you that. But I don't think it'd be effective.
First, the creature being held would use its own attack bonuses in it's two attacks. Their accuracy would be reduced greatly because they are essentially "held". This means they can's zig and zag through combat, or pick the juicy places to strike (meaning no crits). Additionally, they can only hit the same creature that they're being bashed into, and since they're being used in this way, they should take an equivalent (not half) amount of damage that their being bashed into something deals, and they should take that damage regardless of whether the creature is actually damaged (if attack roll beat 10+dex of target, you hit them, but didn't damage them. Most AC, for warrior types, is not to see if you hit, but to see if you get through their armor). Getting slammed into a sheet of metal hurts, and can easily break bones. A walking sheet of metal isn't all that different.
Additionally, I think you're having them deal too much damage. A PC/NPC is not a normal weapon that anyone could just pick up. This feat seems to be along the lines of, say, exotic weapon proficiency (live creature). It allows you to use the weapon. But I would probably tone down the dice. 1d4 for small, 1d6 for medium.
The load of the lifted individual should be altered based on their weight and the weight of all the equipment they're carrying. This will probably incur a greater encumbrance pentalty than a light load.
Also, they would count as a medium-weapon at the least.
All in all, I'd say it's a very ineffective, strategically unwise, and not really much good for game use.
First, the creature being held would use its own attack bonuses in it's two attacks. Their accuracy would be reduced greatly because they are essentially "held". This means they can's zig and zag through combat, or pick the juicy places to strike (meaning no crits). Additionally, they can only hit the same creature that they're being bashed into, and since they're being used in this way, they should take an equivalent (not half) amount of damage that their being bashed into something deals, and they should take that damage regardless of whether the creature is actually damaged (if attack roll beat 10+dex of target, you hit them, but didn't damage them. Most AC, for warrior types, is not to see if you hit, but to see if you get through their armor). Getting slammed into a sheet of metal hurts, and can easily break bones. A walking sheet of metal isn't all that different.
Additionally, I think you're having them deal too much damage. A PC/NPC is not a normal weapon that anyone could just pick up. This feat seems to be along the lines of, say, exotic weapon proficiency (live creature). It allows you to use the weapon. But I would probably tone down the dice. 1d4 for small, 1d6 for medium.
The load of the lifted individual should be altered based on their weight and the weight of all the equipment they're carrying. This will probably incur a greater encumbrance pentalty than a light load.
Also, they would count as a medium-weapon at the least.
All in all, I'd say it's a very ineffective, strategically unwise, and not really much good for game use.
Method Actor 100% Storyteller 92% Tactician 50% Specialist 42% Casual Gamer 42% Power Gamer 33% Butt-Kicker 8%
----------------------------
Writing/DND Website: http://www.shawngray.ca
Carleton University English Literature Society Website: http://www.carleton.ca/els
----------------------------
Writing/DND Website: http://www.shawngray.ca
Carleton University English Literature Society Website: http://www.carleton.ca/els
#3
Posted 13 May 2006 - 05:22 PM
As far as mechanics go, Rin hit it on the head.
On the other hand, it is fairly amusing (hate to break it to you, but you're far from the first to come up with this kind of thing). I know a player that made a regular habit of using bodies, living or dead, as his improvised weapons.
On the other hand, it is fairly amusing (hate to break it to you, but you're far from the first to come up with this kind of thing). I know a player that made a regular habit of using bodies, living or dead, as his improvised weapons.
Level 5 Nebraskan
Check out my art!
Dthclaw's Art!
Some people are like Slinkies. They're really good for nothing. But they still bring a smile to your face when you push them down a flight of stairs.
Dell: We're pleased to inform you that your order was shipped on 06/06/2006!
Me: Great, so now I have Satan in my computer. Like XP wasn't problematic enough.
"It was terrible. It had these big, pointy teeth."
--The Vault Dweller
The ALLCALMA Act
Mein Blog-o
Check out my art!
Dthclaw's Art!
Some people are like Slinkies. They're really good for nothing. But they still bring a smile to your face when you push them down a flight of stairs.
Dell: We're pleased to inform you that your order was shipped on 06/06/2006!
Me: Great, so now I have Satan in my computer. Like XP wasn't problematic enough.
"It was terrible. It had these big, pointy teeth."
--The Vault Dweller
The ALLCALMA Act
Mein Blog-o
#4
Posted 13 May 2006 - 09:54 PM
I agree with Rin mechanically.
It would make some interesting role-play choices though. A duo who trust eachother so much that they alow one to use the other as a weapon.
Also, I think this overlaps a bit with the paladin using the archon as a meat shield/holy greatclub
It would make some interesting role-play choices though. A duo who trust eachother so much that they alow one to use the other as a weapon.
Also, I think this overlaps a bit with the paladin using the archon as a meat shield/holy greatclub
The most worthless line of any RPG book EVER:
"Though these two kinds of devils wield terrible powers, they have different characteristics and appearances."
_____________________________________
The ALLCALMA* Act
1. No more posts in Word Games
2. No more replies on On-Topic threads unless it contributes.
3. No more Off-Topic replies on On-Topic threads.
4. No more talking to @lice.
*A Little Less Conversation A Little More Action: A new act with the prospect of posting less useless posts and more helpful ones. Anyone is free to join as long as the rules and this part is included in sig. The rules can be modified and updated on agreement.
_____________________________________
Storyteller = 92% Method Actor = 75% Specialist = 67% Power Gamer = 58% Butt-Kicker = 50% Casual Gamer = 25% Tactician = 8%
"Though these two kinds of devils wield terrible powers, they have different characteristics and appearances."
_____________________________________
The ALLCALMA* Act
1. No more posts in Word Games
2. No more replies on On-Topic threads unless it contributes.
3. No more Off-Topic replies on On-Topic threads.
4. No more talking to @lice.
*A Little Less Conversation A Little More Action: A new act with the prospect of posting less useless posts and more helpful ones. Anyone is free to join as long as the rules and this part is included in sig. The rules can be modified and updated on agreement.
_____________________________________
Storyteller = 92% Method Actor = 75% Specialist = 67% Power Gamer = 58% Butt-Kicker = 50% Casual Gamer = 25% Tactician = 8%
#5
Posted 14 May 2006 - 08:39 AM
It may seem to be a bad idea at first, but it can be stratigically useful. The held does not have to be awake, they can be paralized or , as another use, a charecter may have a really good dex and get their turn faster together. And, this feat is made for bigger, stronger, generally more chaotic and/or evil races/classes. I find it hard to argue with Rin in any way, shape, or forum (the best pun I have, so I decided I would use it.), so I wont. All of my posts are first drafts unless I say otherwise. And then it gets edited, but anyway.
#6
Posted 14 May 2006 - 03:12 PM
Oh yes. Now my paladin CAN use his hound archon cohort as a +1 holy greatclub.
This technique of RPG playing has been passed down the Bloodmooon line for generations!
Method Actor 83% Storyteller 83% Butt-Kicker 75% Power Gamer 67% Specialist 67% Tactician 58% Casual Gamer 25%
Elyria Campaign Setting
`\ o _,
...)
.< .\.
Method Actor 83% Storyteller 83% Butt-Kicker 75% Power Gamer 67% Specialist 67% Tactician 58% Casual Gamer 25%
Elyria Campaign Setting
`\ o _,
...)
.< .\.
#7
Posted 14 May 2006 - 04:25 PM
For an archon hound weapon, does'nt the archon hound need to have the multiattack feat in order to attack hifself (instead of two-weapon fighting)?
I wish only only happiness, good luck and health to all of you.
"life is the most dangerous thing. you will never come out of them alive."
"life is the most dangerous thing. you will never come out of them alive."
#8
Posted 15 May 2006 - 05:32 AM
Allow me to link you, my dear, misguided friend....
This technique of RPG playing has been passed down the Bloodmooon line for generations!
Method Actor 83% Storyteller 83% Butt-Kicker 75% Power Gamer 67% Specialist 67% Tactician 58% Casual Gamer 25%
Elyria Campaign Setting
`\ o _,
...)
.< .\.
Method Actor 83% Storyteller 83% Butt-Kicker 75% Power Gamer 67% Specialist 67% Tactician 58% Casual Gamer 25%
Elyria Campaign Setting
`\ o _,
...)
.< .\.
#9
Posted 15 May 2006 - 05:43 AM
super sorcerer, on May 14 2006, 12:25 PM, said:
For an archon hound weapon, does'nt the archon hound need to have the multiattack feat in order to attack hifself (instead of two-weapon fighting)?
He wouldn't because he's not attacking. He's the weapon, not the weilder. He's a baseball bat, not a squirming creature weilding several weapons who is going to be bashed into someone, as well as try to hit them himself...
Method Actor 100% Storyteller 92% Tactician 50% Specialist 42% Casual Gamer 42% Power Gamer 33% Butt-Kicker 8%
----------------------------
Writing/DND Website: http://www.shawngray.ca
Carleton University English Literature Society Website: http://www.carleton.ca/els
----------------------------
Writing/DND Website: http://www.shawngray.ca
Carleton University English Literature Society Website: http://www.carleton.ca/els
#10
Posted 15 May 2006 - 09:11 AM
An archon hound as a club is one thing (a very nice idea) but this feat is about the held creature attacking with weapons (or I didn't understand this feat correctly). so if you want to use an archon hound then you must have weapon proficiency (good outsiders) if you don't want to suffer from nonproficiency penalty. Here the held object attack himself so he is the one who need to be proficient in the weapons he is holding.
I wish only only happiness, good luck and health to all of you.
"life is the most dangerous thing. you will never come out of them alive."
"life is the most dangerous thing. you will never come out of them alive."
Page 1 of 1

Sign In
Register
Help


MultiQuote