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Poison.. What? I think I'm blind..

#1 User is offline   Vaskre 

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Posted 02 March 2005 - 08:45 PM

I can't seem to find the rules on poison... I'm assuming initial damage happens instantly, and secondary damage happens on the following round? But nonetheless.. I'd like to view the rules on poison.. what page are they on in the PHB and/or DMG? I can't seem to find them.. dunno how I missed 'em.
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#2 User is offline   Jimp 

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Posted 02 March 2005 - 09:28 PM

Page 297 of the Dungeon Master Guide, 3.5E, explanations of poisons and a list of ones you can use
The most worthless line of any RPG book EVER:
"Though these two kinds of devils wield terrible powers, they have different characteristics and appearances."
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#3 User is offline   Lyinginbedmon 

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Post icon  Posted 02 March 2005 - 10:12 PM

Quote

Dungeon Master's Guide Page 296
Initial Damage: The damage the character takes immediately upon failing his saving throw against this poison. Ability damage is temporary unless marked with an asterisk (*), in which case the loss is a permanent drain. Paralysis lasts for 2D6 minutes.
Secondary Damage: The amount of damage that character takes 1 minute after the exposure as a result of poisoning, if he fails a second saving throw. Unconsciousness last for 1D3 hours. Ability damage marked with an asterisk is permanent drain instead of temporary damage


According to this, the first bit occurs the round of exposure (when you get hit with the poison), and the next bit occurs 10 rounds later (1 round = 6 seconds, 10 rounds = 60 seconds (1 minute)).

Fortunately, I don't know of any poisons that cause blindness :P
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#4 User is offline   SchizofranicDM 

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Posted 03 March 2005 - 01:56 AM

Quote

Taint of Shadow
Magical Poison
This thick, viscous black liquid can only be used as an injury poison; it floats on liquids and cannot be readily mixed with most foods without rotting them away. The Taint deals

1d3 negative level as initial damage, and blinds its victim as secondary damage.

A victim reduced to 0 levels or HD by Taint of Shadow becomes a shadow (see the MM) under the poisoner's control. This creature is not subject to the secondary blindness effect of the poison.

Craft DC 24; Save DC 20; Cost 4,200gp


From the Assassin's Handbook, by Green Ronin Publishing.
...RAGNAROK...
I am the Apocalypse of the World, the end to its order, the beginning of chaos. The Anathema of Sanity. In me shall you find what cannot be explained. The Fires of Chaos can melt the sturdiest steel. And I shall descend from the skies in Mighty Flames to bring chaos to the order. Hinder not my path, and accept the truth behind the deception.
Vae Victus!

*********
Woe to the Conquered!!
*********
Alfred Lord Tennyson (1809–1892)
That a lie which is half a truth is ever the blackest of lies;
That a lie which is all a lie may be met and fought with outright;
But a lie which is part a truth is a harder matter to fight.

The Grandmother. Stanza 8.

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#5 User is offline   Ssri-Tel-Quessir Hitokiri 

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Posted 03 March 2005 - 04:36 AM

Yeah... Never really like the rules much on poisons myself...
We are the scourge of the underdark...
We are the saviours to our kind...
We are the devout...
We are the enlightened...
We are the true rulers by right...

We are Drow...
Beware us...
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#6 User is offline   SchizofranicDM 

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Posted 03 March 2005 - 06:33 AM

Yea. We made it better on this forum. Good 'ol Doomdreamer.
...RAGNAROK...
I am the Apocalypse of the World, the end to its order, the beginning of chaos. The Anathema of Sanity. In me shall you find what cannot be explained. The Fires of Chaos can melt the sturdiest steel. And I shall descend from the skies in Mighty Flames to bring chaos to the order. Hinder not my path, and accept the truth behind the deception.
Vae Victus!

*********
Woe to the Conquered!!
*********
Alfred Lord Tennyson (1809–1892)
That a lie which is half a truth is ever the blackest of lies;
That a lie which is all a lie may be met and fought with outright;
But a lie which is part a truth is a harder matter to fight.

The Grandmother. Stanza 8.

*********
My Baby, the BATTLEDOME!!

Visit my MUD Clan website: The Forsaken
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#7 User is offline   Avantius 

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Posted 03 March 2005 - 01:09 PM

hmm...a question there...
The poison keeps striking its secondary damage until you do your save or is it just dealt once? :unsure:
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#8 User is offline   Ssri-Tel-Quessir Hitokiri 

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Posted 03 March 2005 - 08:34 PM

Technically, it is just dealt with once. I have read nothing that would say differently.
We are the scourge of the underdark...
We are the saviours to our kind...
We are the devout...
We are the enlightened...
We are the true rulers by right...

We are Drow...
Beware us...
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#9 User is offline   Lyinginbedmon 

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Post icon  Posted 03 March 2005 - 09:10 PM

I haven't read anything that says it continues either, but then again I haven't read anything that says it just occurs once ;)
Bury deep, Pile on the stones,

Yet I will, dig up the bones

Remember - A Burlewan webcomic
The Sovices

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#10 User is offline   Darius 

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Posted 04 March 2005 - 12:16 AM

the poison description should tell you if its a 1 save or multisave.
i dont like the new poison system , theres no instant kill poisons anymore - even Wyvern poison is pathetic , 2d6 con for primary and secondary damage and its not even pemenant! with a DC17 to the save :huh: , wyvern poison has always been instant kill if you fail to save and with a humungeous save required.
Look at the way poison is used now , the only way to use it is to coat a weapon and stab someone , there's no ingestion , imbibeing(drinking) , gas or any of the other methods that have been in DnD since the start.

D
Its like the mouse in "The Green Mile" , it's too cute to kill and it just wont die

"Arrgh , Curse your sudden but inevitable betrayal"
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#11 User is offline   Vaskre 

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Posted 04 March 2005 - 12:32 AM

Uh.. Darius.. There's four ways to use poison in 3.5.. Ingested.. Inhaled.. Contact (touch).. Injury (weapon poison).. And some of those poisons can be wicked strong.. like 3d6, then 3d6 secondary.. You know if you hit 0 con, even temporarily, you die, right?
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#12 User is offline   SchizofranicDM 

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Posted 04 March 2005 - 06:44 AM

This is what we came up with about poison so far on this forum: Poisons.
...RAGNAROK...
I am the Apocalypse of the World, the end to its order, the beginning of chaos. The Anathema of Sanity. In me shall you find what cannot be explained. The Fires of Chaos can melt the sturdiest steel. And I shall descend from the skies in Mighty Flames to bring chaos to the order. Hinder not my path, and accept the truth behind the deception.
Vae Victus!

*********
Woe to the Conquered!!
*********
Alfred Lord Tennyson (1809–1892)
That a lie which is half a truth is ever the blackest of lies;
That a lie which is all a lie may be met and fought with outright;
But a lie which is part a truth is a harder matter to fight.

The Grandmother. Stanza 8.

*********
My Baby, the BATTLEDOME!!

Visit my MUD Clan website: The Forsaken
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#13 User is offline   Ssri-Tel-Quessir Hitokiri 

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Posted 04 March 2005 - 07:01 AM

3d6 ability score damage is still pretty pathetic compared to instant kill or permanent ability damage only restorable via Greater Restoration, Limited Wish or higher spell. There is always the possibility of rolling 6 1's making the poison suck. Not to mention the DC is so friggin low its easy to make when you are going up against fighters.
We are the scourge of the underdark...
We are the saviours to our kind...
We are the devout...
We are the enlightened...
We are the true rulers by right...

We are Drow...
Beware us...
0

#14 User is offline   SchizofranicDM 

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Posted 04 March 2005 - 07:21 PM

Seriously. My dwarven barbarian has probably downed a barrel full of posion in his life time, and merely clears his throat to be rid of it.
...RAGNAROK...
I am the Apocalypse of the World, the end to its order, the beginning of chaos. The Anathema of Sanity. In me shall you find what cannot be explained. The Fires of Chaos can melt the sturdiest steel. And I shall descend from the skies in Mighty Flames to bring chaos to the order. Hinder not my path, and accept the truth behind the deception.
Vae Victus!

*********
Woe to the Conquered!!
*********
Alfred Lord Tennyson (1809–1892)
That a lie which is half a truth is ever the blackest of lies;
That a lie which is all a lie may be met and fought with outright;
But a lie which is part a truth is a harder matter to fight.

The Grandmother. Stanza 8.

*********
My Baby, the BATTLEDOME!!

Visit my MUD Clan website: The Forsaken
0

#15 User is offline   Lyinginbedmon 

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Post icon  Posted 04 March 2005 - 07:51 PM

There's not a poison in the DMG that can harm Morganth, purely by way of his base save bonuses :)
Bury deep, Pile on the stones,

Yet I will, dig up the bones

Remember - A Burlewan webcomic
The Sovices

Dead-Nicks - DM
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