Arm Blades of Grimdolf Or: Big sharp pointy things
#31
Posted 24 February 2005 - 04:49 AM
We are the saviours to our kind...
We are the devout...
We are the enlightened...
We are the true rulers by right...
We are Drow...
Beware us...
#32
Posted 24 February 2005 - 04:52 AM
I am the Apocalypse of the World, the end to its order, the beginning of chaos. The Anathema of Sanity. In me shall you find what cannot be explained. The Fires of Chaos can melt the sturdiest steel. And I shall descend from the skies in Mighty Flames to bring chaos to the order. Hinder not my path, and accept the truth behind the deception.
Vae Victus!
*********
Woe to the Conquered!!
*********
Alfred Lord Tennyson (1809–1892)
That a lie which is half a truth is ever the blackest of lies;
That a lie which is all a lie may be met and fought with outright;
But a lie which is part a truth is a harder matter to fight.
The Grandmother. Stanza 8.
*********
My Baby, the BATTLEDOME!!
Visit my MUD Clan website: The Forsaken
#33
Posted 24 February 2005 - 11:10 AM
These are going to do so much damage in Battledome
[Just joking Schitzo
Yet I will, dig up the bones
Remember - A Burlewan webcomic
The Sovices
Dead-Nicks - DM
#34
Posted 25 February 2005 - 02:45 AM
I am the Apocalypse of the World, the end to its order, the beginning of chaos. The Anathema of Sanity. In me shall you find what cannot be explained. The Fires of Chaos can melt the sturdiest steel. And I shall descend from the skies in Mighty Flames to bring chaos to the order. Hinder not my path, and accept the truth behind the deception.
Vae Victus!
*********
Woe to the Conquered!!
*********
Alfred Lord Tennyson (1809–1892)
That a lie which is half a truth is ever the blackest of lies;
That a lie which is all a lie may be met and fought with outright;
But a lie which is part a truth is a harder matter to fight.
The Grandmother. Stanza 8.
*********
My Baby, the BATTLEDOME!!
Visit my MUD Clan website: The Forsaken
#36
Posted 25 February 2005 - 12:33 PM
Oh, and as for someone being able to being hit by a gian't fist, you misunderstand, a players HP equate their ability to withstand, or otherwise, negate damage. 10 HP to a level 100 fighter might equate to being nicked on the hand while parrying a blow. 10 HP to a level 1 fighter probably equates to being skewered by a spear. Understand? So that giant, if it did hit the 100 fighter, would probably land a glancing blow, if that. (The Fighter would dodge or do something like that.) While the level 1 would have his head pounded in. See?
So.. as you gain levels, you -technically- can't take any more damage than a level 1, you just gain abilities to avoid it better, and in some cases, yeah, you do gain some endurance and your skin thickens abit, but it's still about technique.
Anyhow.
To add to the list: The blades are overpowered. Make them have a miss chance or something, or maybe treat them as a weapon he's not proficient in (so he has a hard time hitting). Also, what's the critical threat range / damage on these?
Edit: Also, do these provoke AoO when attacking? Furthermore, I'd just like to note, lets say you have x3 critical hit on these, max damage would be 1224.. Enough to kill any of the Lords of Hell in one hit, and almost enough to kill a Destroyer Beetle in one hit (Destroyer Beetle = Highest HP NPC to my knowledge = 2,000 some hp)
#37
Posted 25 February 2005 - 04:05 PM
Max. Dmg: 816(+Str. mod)
I would certainly think that an AoO would be a good move, since seeing these things coming toward you would certainly scare a flinch at the least.
Perhaps a 15% Miss Chance would be in order at the least
Yet I will, dig up the bones
Remember - A Burlewan webcomic
The Sovices
Dead-Nicks - DM
#39
Posted 26 February 2005 - 12:01 AM
Yet I will, dig up the bones
Remember - A Burlewan webcomic
The Sovices
Dead-Nicks - DM
#40
Posted 26 February 2005 - 01:14 AM
Perhaps he could have to cast a spell or something to make them "come out" as well.. High level and has penalties.. I dunno.
#41
Posted 26 February 2005 - 11:49 AM
- Character cannot cast any spells
- Character is stunned for 1D4 rounds once item function is finished (or randomly, 1/day)
- Character must attack nearest creature (40% chance on D% each use)
- Character's alignment changes during use (Returns to normal once item function is finished)
- Character's vision is blurry (-2 penalty on attack rolls, saves, and skill checks requiring vision)
- Character's personality changes
- Character becomes paranoid (perhaps over a period of time)
- Character contracts natural diseases much easier than normal
- Character receives HP damage from rust effects
Yet I will, dig up the bones
Remember - A Burlewan webcomic
The Sovices
Dead-Nicks - DM
#42
Posted 26 February 2005 - 08:09 PM
We are the saviours to our kind...
We are the devout...
We are the enlightened...
We are the true rulers by right...
We are Drow...
Beware us...
#43
Posted 05 March 2005 - 09:10 AM
Yet I will, dig up the bones
Remember - A Burlewan webcomic
The Sovices
Dead-Nicks - DM
#45
Posted 05 March 2005 - 02:28 PM
However, we could impose a constitution penalty for engaging them
Side Note : My DM's been rolling up Grimdolf for a while now. If he doesn't nerf him considerably, Morganth won't stand a chance against him even with these. [Grimdolf, Human, 20 Cleric/15 Ranger/20 Rogue/20 Sorcerer]
Yet I will, dig up the bones
Remember - A Burlewan webcomic
The Sovices
Dead-Nicks - DM

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