Halfbreed Template
Most common are part elvish halfbreeds, for two reasons. The first is that their second class status places them at a disadvantage, and unexpected half-orc offspring can result either from abuse or attempt to gain favors. They are never accepted by the goblins, and many orc-elf offspring find their way into the hands of the Traveling People. Without their mothers. Elvish fathers are almost unheard of in these cases, though there's no accounting for the tastes of some goblin women (or men, but that's another matter entirely) and in any case the child would never be allowed to be born, and would be immediately killed if it was. The second, happier, reason is that escaped elves frequently intermarry in their new homes. In this case the most common are half-humans, although there have been some elf-halfling pairings. The imperial census estimates that at least 7.5% of the Empire's population are elvish or of elvish decent. This number climbs as high as 50% in provinces near the orcish border where there are entire elvish communities leftover from the fall of their kingdom.
Halflings are the next most common to intermarry. The Traveling People will adopt anyone who wishes to join, and in some cases the newcomers meld into the caravan and eventually marry in. This does have one obvious difficulty, but in the interests of courtesy no questions are asked.
The Empire has no real interest in the race of its citizens, provided they obey the law. Humans in general are less accepting, but respect the protection of the law and its enforcers. Halfbreeds that find no acceptance elsewhere flee to imperial cities, where racial slurs are the only thing they have to fear.
Dwarves are reputed to find other races decidedly unattractive. The feeling is mutual.
Kobolds are the only major race that cannot possibly interbreed with the others, although certain Academy researchers are performing experiments on the effect of polymorphing and reproduction. Even if these conclude that the original form is passed on, and not the new one, it would only relieve the physical constraint. The social ones are another matter entirely.
The results of these experiments could also apply to centaurs as easily as the small animals currently being used. But, again, what is possible and what is likely are two very different things.
There are, naturally, other creatures out there that could potentially interbreed with the major races. But, while not entirely unknown, this is too rare to go into here. For the most part these are the only halfbreeds of any significant number (if 1% of the imperial population is a significant number).
- Can be added to any humanoid or monstrous humanoid with a level adjustment of 1 or less and no more than 3 racial hit die.
- Hit Die: Unchanged.
- Speed: The Halfbreed gains the base land speed of its faster parent. If the Halfbreed has the appropriate appendages of one or both parents, it also gains the faster climb, swim, and fly speeds (same maneuverability).
- AC: Gains the average of both parents AC modifiers, rounded down.
- Special Qualities: Gains half of each parent's special qualities, DM or player's choice (with DM approval). Qualities with specific progressions or values use half the normal rate. Automatically has any negative special qualities of both parents (such as vulnerabilities to specific elements).
- Saves: Average of both parent's save bonuses.
- Abilities: Average of both parent's ability score adjustments.
- Skills: Average of both parent's racial skill bonuses. Special circumstance skill bonuses use the full values and circumstances and do not count for averages.
- Feats: Gains half the racial feats of each parent, minimum of one (if the given parent has any). For example, a Half-Human would gain the bonus feat at first level, plus half of any feats the other parent had.
- Languages: Same automatic languages as both parents.
Most common are part elvish halfbreeds, for two reasons. The first is that their second class status places them at a disadvantage, and unexpected half-orc offspring can result either from abuse or attempt to gain favors. They are never accepted by the goblins, and many orc-elf offspring find their way into the hands of the Traveling People. Without their mothers. Elvish fathers are almost unheard of in these cases, though there's no accounting for the tastes of some goblin women (or men, but that's another matter entirely) and in any case the child would never be allowed to be born, and would be immediately killed if it was. The second, happier, reason is that escaped elves frequently intermarry in their new homes. In this case the most common are half-humans, although there have been some elf-halfling pairings. The imperial census estimates that at least 7.5% of the Empire's population are elvish or of elvish decent. This number climbs as high as 50% in provinces near the orcish border where there are entire elvish communities leftover from the fall of their kingdom.
Halflings are the next most common to intermarry. The Traveling People will adopt anyone who wishes to join, and in some cases the newcomers meld into the caravan and eventually marry in. This does have one obvious difficulty, but in the interests of courtesy no questions are asked.
The Empire has no real interest in the race of its citizens, provided they obey the law. Humans in general are less accepting, but respect the protection of the law and its enforcers. Halfbreeds that find no acceptance elsewhere flee to imperial cities, where racial slurs are the only thing they have to fear.
Dwarves are reputed to find other races decidedly unattractive. The feeling is mutual.
Kobolds are the only major race that cannot possibly interbreed with the others, although certain Academy researchers are performing experiments on the effect of polymorphing and reproduction. Even if these conclude that the original form is passed on, and not the new one, it would only relieve the physical constraint. The social ones are another matter entirely.
The results of these experiments could also apply to centaurs as easily as the small animals currently being used. But, again, what is possible and what is likely are two very different things.
There are, naturally, other creatures out there that could potentially interbreed with the major races. But, while not entirely unknown, this is too rare to go into here. For the most part these are the only halfbreeds of any significant number (if 1% of the imperial population is a significant number).
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Tracked on May 12 2010 08:26 PM← September 2010 →
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