Rather than using hit points for creature that increase with levels, I am now using a more realistic set of rules that utilizes a fixed humber of wound points and mortality points. Normal damage wears away wound points until none remain. This represents actual, physical nonfatal damage to your body. Nonlethal damage is still treated normally. Once you have lost all your wound points, you begin to lose mortality points. This means you ahve been mortally wounded and are considered dying. You lose one mortality point every round that you fail to stabalize, as per the normal rules. When you have no more mortality points, you die.
A living creature with a Constitution score has a number of wound points equal to twice his Constitution modifier multiplied by a size modifier, and a number of mortality points equal to his Cosntitution modifier multiplied by a size modifier.
A construct has a set number of hit points that represents the amount of damage its body can take before being destroyed. When no hit points remain, it is destroyed. This is beacuse constructs are more like objects than living things.
A corporeal undead creature has 1.5 times the number of wound points it had when it was alive. When it no longer has any wound points, it is destroyed.
An incorporeal undead or a natural undead (one not created from a once-living creature) has a number of wound points equal to twice its Wisdom score modified by a size modifier.
Size Modifiers
Size.....................Modifier
Fine.........................1/8
Diminutive...............1/4
Tiny.........................1/2
Small.......................3/4
Medium......................1
Large......................1 1/2
Huge..........................2
Gargantuan.................4
Colossal......................6
A living creature with a Constitution score has a number of wound points equal to twice his Constitution modifier multiplied by a size modifier, and a number of mortality points equal to his Cosntitution modifier multiplied by a size modifier.
A construct has a set number of hit points that represents the amount of damage its body can take before being destroyed. When no hit points remain, it is destroyed. This is beacuse constructs are more like objects than living things.
A corporeal undead creature has 1.5 times the number of wound points it had when it was alive. When it no longer has any wound points, it is destroyed.
An incorporeal undead or a natural undead (one not created from a once-living creature) has a number of wound points equal to twice its Wisdom score modified by a size modifier.
Size Modifiers
Size.....................Modifier
Fine.........................1/8
Diminutive...............1/4
Tiny.........................1/2
Small.......................3/4
Medium......................1
Large......................1 1/2
Huge..........................2
Gargantuan.................4
Colossal......................6
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