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Natural 20s and 1s

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Natural 20s and 1s

If a player rolls a natural 20 on a d20, the result is treated as if the player had rolled 30. The player then rolls another d20, and if the result produces yet another natural 20, then the result is automatic success.

If a player rolls a natural 1 on a d20, the result is treated as if the player have rolled -10. The...
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Wound Point Varient

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Rather than using hit points for creature that increase with levels, I am now using a more realistic set of rules that utilizes a fixed humber of wound points and mortality points. Normal damage wears away wound points until none remain. This represents actual, physical nonfatal damage to your body. Nonlethal damage is still treated normally. ...
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Varient Magic Rules

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Chi Points...
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Madness

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Madness Checks...
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Taint

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Here is a bit on how I plan on handling Taint, which will be quite prevalent among demonic forces. Basically, you should be sure to have some form of protection against taint if plan on fighting the legions of The Abyss.

[Edit]
I have revised these rules slightly.

Taint...
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February 2012

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